Sunday, January 31, 2010

Boardgame review: Thunderstone

Thunderstone, by Mike Elliott of AEG, is basically the hack and slash version of Dominion. Both Dominion and Thunderstone revolve around starting with a small deck of weak cards, using those cards to add better cards to your deck, and gradually improving your deck until you can start collecting victory points. While Dominion took this idea and made a game with very tight mechanics and a very loose theme, Thunderstone... well, they went a different direction. It would be easy to go down the line and compare every aspect of Thunderstone to Dominion, but that wouldn't be entirely fair. More importantly, it would be kind of boring, so I'll try to resist.

Saturday, January 23, 2010

Boardgame review: Dungeon Lords

I've got some more webcomics to point out soon, but I haven't worked out exactly what I want to say about them yet. So meanwhile, here's something completely different.

Dungeon Lords is the newest game by Czech game designer Vlaada Chvátil. I'm already a fan of his earlier games, especially Galaxy Truckers and Space Alert, so when I saw that he had a new game coming out about making a dungeon and staffing it with imps to work it and monsters to fight off invading heroes, the part of me that so fondly remembers Dungeon Keeper got very excited.

So, of course, the actual publication of the game got delayed.

But I did finally get ahold of it, and tricked a couple of friends into learning it with me, and we had a go of it.